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1994-08-27
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Subject: Re: Digest
Date: Mon, 01 Aug 1994 16:48:17 +1000
From: Warwick Allison <warwick@cs.uq.oz.au>
Precedence: bulk
Mark Baker wrote:
>I agree that in these resolutions you have a major memory cost for off-screen
>bitmaps and they shouldn't be used (normally) for that reason, but in terms of
>speed using an off-screen bitmap will be the fastest way on the Falcon, it is
>only with graphics cards that it is faster to avoid them. And that is a tiny
>minority of users.
Which comes back to the original point: you should not use off-screen bitmaps
just because they are `easier'. You're program must work realistically
in 256-colour Falcon mode, so you need to write all the correct redrawing
code anyway, not rely on off-screen bitmaps.
Note that one exception to all this is in keeping offscreen bitmaps of
monochrome graphics. These can be kept off-screen in monochrome and
blitted to the screen via vrt_cpyfm() (not vro_cpyfm()) in any resolution,
thus they are cost-effective (graphics cards not withstanding).
--
Warwick